
Cytat: polarski z DiscordaGreeting, rulers of Mesopotamia! @G-News
And welcome to the second preview of the upcoming 1.4 Update. Today we will look at barracks UI and we'll get a partial look at how the military will operate.
Each barracks can accommodate a single military company. These companies are indivisible units that will take part in battles. We will talk more about battles in future posts.
Each company has its type, which determines the maximal size, battle role, attack value, and required supply goods. Moreover, companies have two important stats - morale and experiences.
Morale is gained by supplying companies with various food. In battles, it has a vital role because it determines if the company can continue fighting. If the morale drops to zero, the company will flee from the battle.
Experiences are gained in battles and players have to continuously supply companies with military goods to prevent experiences from declining. If the company gains enough experience, it advances to a higher level and gains an attack bonus.
The total number of soldiers is limited by population size, where each type of company depends on a specific social class. Players also have the option to name each company.
So, this was the first peek at the upcoming 1.4 Update war and military mechanics. We will introduce the other soon. Stay tuned and follow us on Facebook, Twitter, Reddit, and Instagram. You can also join our Discord server.
Until the next time!


Cytat: polarski z officjalnego DiscordaGreeting, rulers of Mesopotamia! @G-News
At Nebuchadnezzar, we have always emphasized history. And since wars played an irreplaceable role in the history of ancient Mesopotamia, we think they should not be missing in the game. War will therefore be a major addition in the upcoming 1.4 Update.
It will include the following:
- Extended diplomacy
- Walls and wars
- Expansion of the main campaign with several missions taking full advantage of the new war mechanics.
On the other hand, Nebuchadnezzar has always been focused on economics and logistics. And we want to preserve this, so the design of war will be done with this in mind.
Because of that we have decided not to add any RTS mechanics. Your city building and city management skills will still be the most important. Now you will also have to take care of the security of your city against external threats. But on the other hand, you will be able to take advantage of the benefits that a strong army brings.
The Adventures of Sargon DLC
In addition, the first DLC for Nebuchadnezzar will be released together with the 1.4 Update.
In this story-focused DLC, you'll play as one of the most famous rulers of ancient Mesopotamia, Sargon II, and relive all of his important campaigns and achievements.
Suppress dangerous rebellions, conquer the surrounding empires and ultimately restore the glory of the Assyrian Empire.
We are super excited about his new content and ready to bring you more news in the future. So stay with us and follow us on Twitter, Facebook, Instagram, Reddit or join our official Discord server.
Till next time!
CytatGreeting, rulers of Mesopotamia! @G-News
And welcome to the first preview of the upcoming 1.4 Update. Today we will look at the long-awaited feature, the walls.
Wall's primary function is to improve defense in the event of an attack on the city. Nevertheless, they will be available in peace missions too to allow you to enhance the appearance of your city.
Currently, we have two different visuals for walls, as you can see in the image, and three types of gates. We may add more before the release.
Development of the 1.4 Update is going well, so stay tuned and follow us on Facebook, Twitter, Reddit, and Instagram. You can also join our Discord server.
Until the next time!







), a nie jakieś +5% do czegośtam.Cytat: polarski, DiscordGreeting, rulers of Mesopotamia! @G-News
After the last “apocalyptic” update we think it’s now time to celebrate together with your citizens that you successfully managed the challenges it brought. And that’s exactly what we have focused on in the upcoming 1.3 Update.
This will include the following:
- Enhanced gods and temples interactions
- Festivals
- Extended and color-adjustable decorations
Determine who you dedicate temples to and what bonuses it will bring to your city. Organize festivals for your citizens and local gods. Decorate your city with new decorations to suit your taste.
Thank you all for your feedback and suggestions and keep supplying us as we are planning more updates and improvements in the future.
Till next time!
See more: https://store.steampowered.com/news/app/1157220/view/3035982031419522514
https://cdn.discordapp.com/attachments/730751787618795547/900714469662007306/update_1_3.png
Cytat: misia w 23.09.2021, 12:06:16
Mnie jakos nie porwałą ta gra
Grałam na wiosne przeszlam kilka misji, najbardziej denerwujace to ze musze wyznaczac trasy co kto ma gdzie niesc i ile, chodzi tez o ten zasieg. Magazym musi byc tak blisko zeby stargan ogarnial i jak nie to karawany i tak w kółko to zajmue troche duzo czasu
pomysl fajny ale zeby bardzie bylo podobne do Zeusa i Cezara to by było git
a czy gdzie ktos robi juz mapki takie niezalezne zeby móc sobie przejsc, jakies scenariusze?







Cytat: Polarski na discordzieGreeting, rulers of Mesopotamia! @G-News
Welcome to the next development update from the upcoming 1.2 Update.
One of the things we always wanted to have more of in Nebuchadnezzar were events.
Now, thanks to the upcoming features related to fire, disease, or crime, we will get that wish as many new events are added to the game. Examples of some of them can be found in the image below.
So mark your calendars, because the Nebuchadnezzar 1.2 Update is coming out next Wednesday, September 15.
For more exciting updates and news about Nebuchadnezzar, remember to follow us on Facebook, Twitter, Reddit, Instagram, and join our Discord server!
Till next time!

